Month: February 2020

Quad-Buffered OpenGL 3D Vision On a Laptop

Nvidia 3D vision is (or was…) a cost-effective way to get stereoscopic 3D on an ordinary gaming PC in windows, or with a professional Quadro graphics card, to do the same in Linux. One cool thing it can be used for is to run a Co-location Display, where haptics and visual imagery is co-located so…
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Chai3D

In a previous post we discussed H3DAPI as a useful API for creating visuo-haptic applications. Another great API is Chai3D. I use it for most small applications I develop these days. It is a smaller framework and rely on purely imperative C++. Together with the single-file examples it makes it straight-forward to transit from getting-started…
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H3DAPI and Haptikfabriken API

Building a graphics & haptics application is greatly simplified with the use of an API designed specifically for taking the advantage of 3D haptics. One such API is H3DAPI, developed by SenseGraphics, a subsidy of SurgicalScience. Fun note, SenseGraphics’ headquarter is only a few kilometers from Forsslund Systems here in Stockholm county, Sweden, so you…
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